SP Farming
From Silkroad Addiction Wiki
SP farming is simple in theory. You're sacrificing EXP (Experience Points) for SXP (Skill Experience Points). Which means you level up slower, but you get Skill Points (400 SXP = 1 SP) faster. It's measured like this. Your Character's level - Your highest mastery level = SP GAP. This SP GAP caps out at 9. But the higher your gap the more SXP and less EXP you'll gain. Explained in greater detail below.
Monster stats: Pretend Mob A gives 300 exp and 50 sxp
- example 1:
Your character level is 20, and you have 20 Heuksal mastery and 14 fire mastery. Character level (20) minus highest mastery (20) gives you a gap of 0. If you kill Mob A, you will get 300 exp and 50 sxp.
- example 2:
Your character is level 20, and you have 15 Bicheon mastery and 14 force mastery. Character level (20) minus highest master (15) gives you a gap of 5. If you kill Mob A, you will get 100 exp and 75 sxp.
- example 3:
Your character is level 20, and you have 5 Heuksal mastery, 5 force mastery, 5 fire mastery, 5 cold mastery, 5 lightning mastery, and 5 bicheon mastery. Character level (20) minus highest mastery (5) gives you 15. But the maximum gap recognized by the game is 9, so you have a gap of 9. If you kill Mob A, you will get 16 exp and 100 sxp.
Note: These ratios are slightly estimated. They are just meant to explain the concept of SP farming.
Contents |
[edit] SP Gap Ratios
| Gap | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
|---|---|---|---|---|---|---|---|---|---|---|
| EXP Gain | 100% | 90% | 80% | 70% | 60% | 50% | 40% | 30% | 20% | 10% |
| SXP Gain | 100% | 109% | 119% | 129% | 139% | 149% | 159% | 169% | 179% | 189% |
If you have a skill gap of 9, you have to kill ten monsters to get the experience gain of one from someone with a zero gap and you're not even making twice as much SXP per kill as the person with a skill gap of zero.
Now to define the gaps and pick the speed right for you.
[edit] SP Gain Per Level
100% - Skill gap of zero. You'll have a hard time leveling up more than one skill tree.
122% - Skill gap of one. You're gaining 122% the SP per level of someone who isn't farming, and you'll be able to keep a small supplement tree.
149% - skill gap of two. You're at a point here where you can have two trees with one major skill each. Fast leveling, but with a small skill point pool.
186% - skill gap of three. You can fully flesh out two skill trees at this rate. Many people go through the game with a skill gap of 3 or 4 in order to obtain necessary SP without stopping at level 16 for a month killing bandits.
236% - Skill gap of four. You can fully flesh out two skill trees with this, or you can cherry pick a few skills out of three trees (i.e. lightning for grass walk, fire for fire force, Pacheon for bow missile and strong bow)(i.e. Fire nuke, Lightning nuke, magic damage enhance, some sword skills). Many people level up at three or four, but close it at times if their SP gets too high and they have a new skill to buy.
294% - Skill gap of five. From here on out, you're getting to a point of silliness. People don't level up entire characters with a gap of five or more, but rather do it for a level or two just to gain a lot of SP so they can close the gap up and zoom up a few levels.
398% - Skill gap of six. This is where the difference in skill pools really starts to show up.
560% - Skill gap of seven. You're gaining 5.6 times as much skill experience as someone who's not farming. 3 times longer to level up.
893% - Skill gap of eight. Truly silly. Nine times as much SP per level. 5 times longer than 0 gap.
1936% - Skill gap of nine. The ultimate test of endurance. almost twenty times as much SP in a single level, however you're working the better part of a month for it. For those of you who really need a lot of skill points, 9 gap is the way to go. 10 times longer to level up.
[edit] The 9 Gap
If you really want to try a gap of nine, there are two ways to go about it.
1) the common way - level your skills up to 7, grab fire force and your first two weapon skills if you are chinese. That's ALL you're going to have. get used to their ugly faces. After that, level up to 16 normally, completing quests killing monsters you know the routine. When you hit level 16, you plop on a SOS/SOM/SOSun weapon (and armor optional) and make for the bandit camp. Fight there ad nauseum.
2) the "I didn't get enough SP" way - Pick a level you want to farm at. For example, 47. at 47, you will have put your last piece of armor on for sixth degree. and you'll be easily able to take care of all monsters at your level. At level 38, STOP UPGRADING YOUR MASTERIES. Just make a dead halt and level up the hard way. When you get to 47, you'll have a gap of nine. The problem lies in that the last couple levels are going to be a real haul. If you're a Euro char, you do this at a higher level, preferably at the cap, where your party wont outlevel you and leave you behind or do it as a group tho that is much harder. Euros can fight mobs that are much higher than they are so SP farming is faster.
- easier method When you from 38-47 only level up one master and nothing else. While you're doing this, start collecting cursed hearts for resuscitation potions, or buy a couple skill potions from the item mall. Level up with a gap of zero, then when you hit 47, dump your master back down to 38. The leveling up will have gone much faster for purposes of getting your gear, and you'll be able to farm all of level 47 for ...who knows how many skill points.
[edit] Why we do it
400 skill exp is one skill point. This value remains constant throughout the game. If you're at a skill gap of 0 throughout the duration of the game, you'll probably have a hard time keeping up with your skills. Even with just two skill trees, you'll have a hard time buying everything you want, let alone everything in the trees.You will level up much slower while your gap is high, but on the other hand, you will also be gaining much of the needed SP to keep learning all of your skills. With all these skill points, you'll be able to increase all your skills at will and reduce your skill gap as much as you like. Increasing your skill gap, on the other hand, is much harder. Gaining levels of experience is one of two ways to increase your skill gap, and at higher levels, it's much longer and more tedious than at lower levels. The other way is to used Cursed Hearts. Though that method can be VERY expensive. If you're not bent on skill points, keep your skill gap at zero and only buy the skills you really think you'll use. You'll level up faster, but you'll have fewer skills to toy with. If you really like your skills, or choose to go three (or more) trees, I'd recommend keeping your skill gap at at least three, to double your skill point intake and allow you to use the skills you want to use.
[edit] Where to stop
This is entirely up to you. If you can take a rough guess at how high you want each mastery, you can stop SP farming as soon as you get enough to bring each mastery close to your desired level. You can also figure out exactly how much SP you will need to get the skills you desire by using an SP calculator and then plan accordingly.
